Anax Archontas is the prime mover of the Chaos Armies. He appointed Hadewych the Arbiter Commander General of the Chaos Armies. With her, Archontas plans the campaign and, to her, delegates all operations. Solon Theros is Lieutenant Commander General.
Chaos Strengths
Most total points.
Access to most fantasy creatures.
Chaos Weaknesses
Few Hero and Super-hero types.
Few Wizards.
Few enchanted items.
General Notes on the Tables
Army Points: Budget, allowance, and figure cost are counted in army points, often referred to as points.
Budget, Total, and Remainder: An army’s initial budget is in the upper right of its table, its initial total, lower right. Any remainder is added to the first month’s allowance.
Monthly Allowance: At the beginning of each month, an army gains an allowance equal to 10% of its initial budget. This allowance (not shown), plus any remainder from the previous month, may be spent on “Specials,” which include fantastic creatures and mercenaries.
Available: Maximum number of the figure type (or enchanted item) that the army may have at any time. Losses can be replaced by spending points.
Command Element: Includes the commander and any figures which march with him or her.
Typical Regiment: Starting composition of one regiment within the army. Each army consists of one or more regiments, noted in the table header with the army name.
Regiment or Command Element: Note that adding a number of figures to a typical regiment adds to an army as many times the number as the army has regiments. To add a number independent of the number of regiments, add figures to the command element.
Wizards: Unless its power is predetermined, a Wizard costs 80 points. Dice for its number of spells.
Enchanted Items: Magic swords and armor and enchanted arrows cannot be replaced. When its wearer or wielder does not survive, the victor, assuming the vanquished is pushed from the field, may find enchanted items. An enemy victor finds the dropped item on a 1 or 2 on the dice. A friendly recovers it on a 1 to 4. Otherwise, the item is lost for future generations to discover. Available and current figure counts do not include enchanted items.
Peasants: Chaos Armies pull peasants from the fields to fight as they may.
Undefined Creature Types: I threw in a few creatures that are not in Chainmail. I cross reference the miniatures rules and B/X to divine game stats for them. I mean “divine,” like finding water with a stick.
Orders of Battle: Chaos Armies
Anax Archontas (Dragon)
Budget
200
Figures
Points
Type
Cost
Available
Current
Subtotal
Total
Command Element
Anax Archontas Pyrgos Pyrkagias (Red Dragon)
100
1
1
100
Champions of Chaos*
100
1
1
100
Heroes*
0
6
6
0
Wizards
80
1
0
0
Enchanted Arrows
10
0
0
0
Magic Swords
10
0
0
0
Magic Armor
10
0
0
0
Total
9
8
200
* For 100 points Anax Archontas got 6 heroes in Champions of Chaos. These he may use as a personal guard or attach to the command element of an army or whatever else the cunning wyrm might devise.
Hadewych — 5 Regiments
Budget
480
Figures
Points
Type
Cost
Available
Current
Subtotal
Total
Command Element
Hadewych the Arbiter (Super-hero)
50
1
1
50
Wizards
80
1
0
0
Enchanted Arrows
10
0
0
0
Magic Swords
10
1
1
10
Magic Armor
10
1
1
10
Subtotal
2
1
70
Typical Regiment
Army
Peasants
0
6
0
0
0
Armored Foot
2.5
18
18
45
225
Longbows
5
8
4
20
100
War Apes†
5
4
0
0
0
Subtotal
36
32
80
325
Total
39
35
395
† Creature type not defined in Chainmail.
Solon Theros — 2 Regiments
Budget
120
Figures
Points
Type
Cost
Available
Current
Subtotal
Total
Command Element
Solon Theros (Super-hero)
50
1
1
50
Enchanted Arrows
10
0
0
0
Magic Swords
10
1
1
10
Magic Armor
10
0
0
0
Subtotal
1
1
60
Typical Regiment
Army
Peasants
0
6
0
0
0
Light Foot
1
5
5
5
10
Heavy Foot
2
4
4
8
16
Archers
4
8
4
16
32
Subtotal
23
19
28
58
Total
25
21
118
.
Annemie Tacx — 3 Regiments
Budget
330
Figures
Points
Type
Cost
Available
Current
Subtotal
Total
Command Element
Annemie Tacx (Hero)
20
1
1
20
Wizards
80
1
1
80
Enchanted Arrows
10
0
0
0
Magic Swords
10
0
0
0
Magic Armor
10
0
0
0
Subtotal
2
2
100
Typical Regiment
Army
Peasants
0
6
0
0
0
Light Foot
1
5
5
5
15
Heavy Foot
2
4
4
8
24
Armored Foot
2.5
8
8
20
60
Longbows
5
8
8
40
120
Subtotal
31
31
68
219
Total
32
32
319
.
Minke Meine — 3 Regiments
Budget
300
Figures
Points
Type
Cost
Available
Current
Subtotal
Total
Command Element
Minke Meine (Hero)
20
1
1
20
Wizards
80
1
1
80
Enchanted Arrows
10
0
0
0
Magic Swords
10
0
0
0
Magic Armor
10
0
0
0
Subtotal
2
2
100
Typical Regiment
Army
Peasants
0
6
0
0
0
Light Foot
1
5
5
5
15
Heavy Foot
2
4
4
8
24
Armored Foot
2.5
8
8
20
60
Archers
4
8
8
32
96
Subtotal
31
31
60
195
Total
32
32
295
.
Arkthark (Goblin Horde) — 4 Regiments
Budget
700
Figures
Points
Type
Cost
Available
Current
Subtotal
Total
Command Element
Arkthark (Hobgoblin-Hero)
20
1
1
20
Dire Wolves†
5
2
2
10
Goblin Worg Riders†
6
1
1
6
Giant Wolves†
15
2
1
15
Giant Stag Beetle†
10
1
1
10
Enchanted Arrows
10
0
0
0
Magic Swords
10
0
0
0
Magic Armor
10
0
0
0
Subtotal
7
6
61
Typical Regiment
Army
Goblins
1.5
14
14
21
84
Goblin Bows‡
4.5
4
4
18
72
Hobgoblins
2.5
22
22
55
220
Hobgoblin Bows‡
5.5
4
4
22
88
Bugbears†
3
12
12
36
144
Subtotal
56
56
152
608
Total
63
62
669
† Creature type not defined in Chainmail. ‡ Range 15″.
(Kobolds) — 2 Regiments
Budget
80
Figures
Points
Type
Cost
Available
Current
Subtotal
Total
Command Element
Leader (2 Men)**†
10
1
1
10
Enchanted Arrows
10
0
0
0
Magic Swords
10
0
0
0
Magic Armor
10
0
0
0
Subtotal
1
1
10
Typical Regiment
Army
Kobolds
1.5
7
7
10.5
21
Kobold Bows‡
4.5
4
4
18
36
Giant Centipedes†
1
4
4
4
8
Subtotal
15
15
32.5
65
Total
16
16
75
** Fights as 2 of its class. † Creature type not defined in Chainmail. ‡ Range 15″.
Oberon (Orcs) — 3 Regiments
Budget
320
Figures
Points
Type
Cost
Available
Current
Subtotal
Total
Command Element
Oberon (Orc-Hero)
20
1
1
20
Orc Wardrummers†
10
1
1
10
Orc Rhino Riders†
20
1
1
20
Orc Archers*‡
5
1
0
0
Ogres
15
2
2
30
True Trolls
75
1
1
75
Enchanted Arrows
10
0
0
0
Magic Swords
10
0
0
0
Magic Armor
10
0
0
0
Subtotal
7
6
155
Typical Regiment
Army
Orcs
2
27
27
54
162
Subtotal
27
27
54
162
Total
34
33
317
* A single orc archer may be useful in man-to-man engagements. † Creature type not defined in Chainmail. ‡ Range 15″.
The Laugher (Gnolls) — 2 Regiments
Budget
180
Figures
Points
Type
Cost
Available
Current
Subtotal
Total
Command Element
The Laugher (3 Men)**†
15
1
1
15
Enchanted Arrows
10
0
0
0
Magic Swords
10
0
0
0
Magic Armor
10
0
0
0
Subtotal
1
1
15
Typical Regiment
Army
Gnolls†
2.5
21
21
52.5
105
Gnoll Archers†‡
5.5
4
4
22
44
Subtotal
25
25
74.5
149
Total
26
26
164
** Fights as 3 of its class. † Creature type not defined in Chainmail. ‡ Range 15″.
(Lizard Men) — 2 Regiments
Budget
90
Figures
Points
Type
Cost
Available
Current
Subtotal
Total
Command Element
Leader (2 Men)**†
10
1
1
10
Enchanted Arrows
10
0
0
0
Magic Swords
10
0
0
0
Magic Armor
10
0
0
0
Subtotal
1
1
10
Typical Regiment
Army
Lizard Men†
2.5
9
9
22.5
45
Subtotal
9
9
22.5
45
Total
10
10
55
** Fights as 2 of its class. † Creature type not defined in Chainmail.
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